FCAR

FCAR Side-View.png
FCAR
Weapon Quote
“Heavy tactical assault rifle”
// Profile //
BuildMedium
TypeFull-auto
// Damage //
Body22
Crit33 (1.5x)
DPS198
Falloff Start36m - 0%
Max Falloff40m - 55%
// Technical //
Mag Size25
Firing Time2.6
Reload Time2.00

The FCAR is a tactical assault rifle with a holographic sight available to the Medium Build.

Overview

The FCAR has a shorter firing time and a smaller magazine size compared to the AKM, but it offers greater damage. It has high damage, a slightly slower fire rate and slightly weaker recoil than the AKM.

Pros and Cons

On one side, it has weaker recoil and deals more damage than the AKM. On the other side, the FCAR is at a disadvantage compared to most short-range weapons due to its small magazine size.

Weapon Skins

Change History

Patch 2.6.0

  • Decreased damage from 25 to 22
  • Increased magazine size from 20 to 25
  • Increased the fall-off damage multiplier at max range from 50% to 55%, meaning the weapon does slightly more damage at range
  • Dev Note: Our data shows us that the FCAR is very strong in the hands of good players but harder to use for newer players. These changes hopefully rein in the weapon’s power at higher skill levels, while making it slightly more forgiving to use for newer players

Patch 2.2.0

  • Decreased damage falloff modifier at max range from 67% to 50%
  • Adjusted recoil pattern to make the weapon slightly less easy to control

Patch 2.0.0

  • Decreased damage falloff modifier at max range from 67% to 55%

Patch 1.5.5

  • Damage changedː 26 -> 25

Trivia

  • Prior to the Open Beta, the FCAR had no holographic sight.
  • The FCAR is modeled after the FN SCAR automatic rifle, specifically the SCAR-H variant of the weapon.
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