Grappling Hook

Grappling Hook.png
GRAPPLING HOOK
“A cord with a hook that you launch to scale structures and swing past walls. Also handy for quick escapes during combat”
// Profile //
BuildLight
TypeMobility
// Stats //
Cooldown10s (after detach)
Stack Size1

Overview

The Grappling Hook is a Light Build specialization that allows users to navigate the game's different arenas with increased mobility.

Interactions

  • It can attach to almost any surface, including walls, floors, and building debris.
  • It cannot attach to objects that are attached to carriables, such as Breach Charges or Motion Sensors.
  • The Grappling Hook can be deployed in two ways: tapping the input, and then crouching or jumping to detach, or holding the input, and releasing to detach.
  • While the Grappling Hook is deployed, the user can use movement inputs to affect their trajectory through the air; pressing forward will lower your arc through the air, while pressing backwards will give you a higher travel arc, and strafing left or right swings the user laterally, making it easy to travel around corners. Refer to: How to Use the Grappling Hook.
  • The Grappling Hook's ten second cooldown starts as soon as it detaches.

Strengths and Weaknesses

  • The Grappling Hook can be used to reach high places, cross gaps, and escape danger quickly. It can be very useful for reaching high places that enemies may be occupying, surprising them and giving you an advantage in combat. It can be a powerful tool when combined with the .30-06 Sniper, allowing you to easily access distant high ground and provide overwatch on large areas of the arena.
  • While flying through the air the user will be left without cover, and a slow and high trajectory could make them an easy target. The Grappling Hook might be easy to use, but it is hard to master, and many new users may leave themselves without cover and far from their team.

Mastery

Hook 1.png
LEVEL 1
Hook 2.png
LEVEL 2
Sound1.png
LEVEL 3
Hook 4.png
LEVEL 4
Hook 5.png
LEVEL 5
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