Breach Charge
More actions
| BREACH CHARGE | |
|---|---|
| |
| Profile | |
| Build | L Light |
| Type | Utility |
| Unlock | |
| Stats | |
| Cooldown | 20s |
| Ammo | 3 |
| Technical | |
| Damage | 80 |
| Environment Dmg | Over 2000 |
| Damage Radius | 2.5m |
| Priming Time | 1.5s |
| Max Deployed | 3 |
The Breach Charge is a Light class mounted gadget which, when remotely detonated, creates an explosion that breaches structures.
Usage
The Breach Charge can be selected as one of three gadgets of any Light build loadout.
The primary trigger can be used to toss the gadget a small distance. It will attach to the first surface it contacts.
Once the gadget is armed, the user can use the gadget's secondary trigger to detonate the explosive remotely, from any place at any time.
The gadget can also be retrieved to restore a charge, by interacting with it for a few moments while looking at it from up close.
| Controls | PC | PS | XBox | Key |
|---|---|---|---|---|
| Equip Breach Charge | 234 | Gadget | ||
| Toss (Tap) | R2 | RT | Primary fire | |
| Detonate (Tap) | L2 | LT | Secondary fire | |
| Retrieve deployed Breach Charge (Hold) | E | Interact |
Stats
Effects
The Breach Charge can be deployed with a small throw to attach it to a nearby surface. The gadget will arm itself after a few moments. From this point on, it can be remotely detonated, causing it to explode. The explosion deals major damage to the surrounding structure, effectively creating a large hole, and also deals damage to opponents in a small area.
If an opponent destroys the gadget, they become the user instead, meaning any damage it deals is attributed to them.
Properties
Gadget





Projectile




Charge









Explosion




Guide
Strengths
- Compared to the similar Thermal Bore, the Breach Charge can be used more frequently and can be detonated at a later point, even while not near the line of sight of the breaching point.
- The Breach Charge can create shortcuts through buildings, which is especially useful on arenas such as Las Vegas and Horizon where the interiors can be quite mazelike.
Weaknesses
- The Breach Charge can be disabled by a nearby Glitch Grenade or Glitch Barrel triggering, or reshaped by the Data Reshaper.
Tactics
- The Breach Charge can be used in tandem with arena carriables to create anything from deadly bombs with the Oil Barrels and Explosive Canisters, to on-demand cover with the Goo Barrel.
- The Breach Charge has a very niche use with the Goo Grenade, allowing for a clever strategy of blowing a hole through a wall and deploying Goo to create a platform to shoot through the hole. This will create an unexpected sightline and allow the user to catch enemies off guard.
Item Mastery
Item mastery XP can be earned by damaging opponents with the Breach Charge, and more significantly, by damaging structures with it.
Each time a certain XP threshold is reached, the item levels up. This does not improve the item, but rewards a unique item customization.
| Source | XP Reward |
|---|---|
| Deploying the Breach Charge | 0 |
| Triggering the Breach Charge | 0 |
| Damage dealt to structures by the Breach Charge | TBD |
| Damage dealt to opponents by the Breach Charge | 2.5 damage dealt (values might not be fully accurate) |
Cosmetics
This is a recent and ongoing development, and more cosmetics will be added over time.
History
| Patch | |
|---|---|
| 9.0.0 |
|
| 5.10.0 |
|
| 5.8.0 |
|
| 4.0.0 |
|
| 3.4.0 |
|
| 3.0.0 |
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