Team Deathmatch
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| Team Deathmatch | |
|---|---|
| Overview | |
| Short description | Eliminate opponents to earn cash |
| Length | Single match (BO3) |
| Format | 5v5 |
| Features | Unlimited respawn credits |
Team Deathmatch (TDM) is a fast-paced Gamemode where two teams of five contestants compete to achieve the most eliminations in a best-of-three format. It was introduced as a Limited-Time Mode during Season 5 and later added permanently as a Quickplay mode with the release of Season 6.
Objective
The objective of TDM is for a team to reach the goal amount of $3,000 by eliminating opponents, or have the highest score when the 5-minute timer ends.
Elimination Rules
- Eliminations: Each enemy that is eliminated by a contestant will award their team with $100.
- Other: Self-eliminations or friendly-fire eliminations will award the opposite team with $25.
Maps
- Arena Selection: When contestants load into a TDM match, a random arena will be chosen from the map pool. This arena will be played for the entire match.
- Individual Rounds: Each round takes place in an enclosed part of the chosen arena, surrounded by ‘out of bounds’ walls. Each round is played in a different section of the chosen arena.
Contestants and Respawns
- Loadouts: Players can switch contestants and equipment between respawns.
- Quick Respawns: Respawns are available only 5 seconds after a contestant is eliminated
- Unlimited Coins: The number of respawns per contestant is unlimited.
Win Conditions
- Round Win:
- Reach $3,000 first, or
- Have the most money when the 5-minute timer expires.
- Match Win:
- Win 2 out of 3 rounds
Arenas
| Arena | Arena variants |
|---|---|
| FORTUNE STADIUM | STANDARD ISSUE |
| SKYWAY STADIUM | STANDARD ISSUE, UP DOWN LEFT RIGHT |
| SYS$HORIZON | STANDARD ISSUE |
| KYOTO | STANDARD ISSUE, SUSPENDED STRUCTURES |
| LAS VEGAS STADIUM | STANDARD ISSUE |
| SEOUL | STANDARD ISSUE, UNDER CONSTRUCTION |
| P.E.A.C.E. Center | STANDARD ISSUE |
| NOZOMI/CITADEL | STANDARD ISSUE |
| BERNAL | STANDARD ISSUE |
