Flamethrower

Flamethrower StandardIssue.png
FLAMETHROWER
Weapon Quote
“Emits a stream of burning fuel that burns and damages contestants”
// Profile //
BuildHeavy
TypeMiscellaneous
// Damage //
Body30
CritN/A
DPS85
// Technical //
Mag Size30
Firing Time10.235
Reload Time3.5

The Flamethrower is a Heavy class weapon designed to engage multiple opponents at once, dealing sustained close range damage that also sets opponents on fire.

Usage

The Flamethrower can be selected as the weapon of any Heavy build loadout.

The trigger can be held to continuously release a short-ranged stream of fire that damages opponents and sets them on fire.

The secondary trigger can be used to zoom in slightly, though this slows down the user and has no benefits. Its accuracy also remains stable while moving.

The weapon automatically reloads when its magazine is empty, or the user can do a tactical reload before this point. The user has unlimited spare ammunition.

Controls PC PS XBox Key
Equip Flamethrower
1
 
Y
Weapon
Continuous fire (Hold)
 
R2
RT
Primary fire
Zoom (Hold)
 
L2
LT
Secondary fire
Tactical reload
R
X
Reload

Properties

Weapon

FeatIcon Ranged.png Ranged — Strikes targets by aiming and firing at them from a distance.

FeatIcon Automatic Fire.png Automatic Fire — Continues to fire automatically until the trigger is released.

FeatIcon Stable Accuracy.png Stable Accuracy — Keeps a stable accuracy, even while moving and going airborne.

FeatIcon Full Reload.png Full Reload — Replaces the entire magazine in one animation on reload.

FeatIcon Aim Down Sights.png No Aiming Down Sights — Cannot use sights. Zooms in slightly instead, but doing so does not significantly affect accuracy.

Flames

FeatIcon Projectile.png Projectile — Gets affected by gravity and has a travel time.

FeatIcon Incendiary.png Incendiary — Creates fire, which can spread to nearby goo and foliage and burn them down. It can also light up contestants.

FeatIcon Critical Hit.png No Critical Hit — Does not critically hit for increased damage, even if the target was struck on the head.

FeatIcon Interceptible.png Not Interceptible — Can not be removed by the APS Turret.

FeatIcon Minor Structure Damage.png No Structure Damage — Cannot be used to damage structures.

Strategy

Strengths

  • The Flamethrower has a very high damage output when hitting multiple targets.
  • Due to the nature of the Flamethrower's attack, it does not require precise aim, making it a good choice for beginners.
  • The Flamethrower excels in close-quarters-combat, especially in enclosed areas with multiple targets near eachother.

Weaknesses

  • The Flamethrower's low range combined with the Heavy's immobility makes it highly vulnerable in open environments and to slippery contestants, particularly Light contestants using gadgets such as the Stun Gun or Evasive Dash.

Tactics

  • When engaging multiple targets, a Flamethrower user should attempt to apply the burning effect to each target every few seconds, and focus fire on the largest group of targets or the most important target.
  • It is usually a good idea to deal with lower-health targets such as Light contestants first as the Flamethrower will quickly deal with them compared to higher-health targets.

Item Mastery

Item mastery XP can be earned by damaging and eliminating opponents with the Flamethrower.

Each time a certain XP threshold is reached, the item levels up. This does not improve the item, but rewards a unique item customization.

XP Breakdown
Source XP Reward
Damage dealt by the Flamethrower
Opponent eliminated by damage from the Flamethrower
(Does not count quick melee finishers)
Assist on an opponent damaged by the Flamethrower
Level 1
Flamethrower Rank 1.png
0 XP
Flamethrower
Level 2
Flamethrower Rank 2.png
9,000 XP
Dye Job (Yellow)
Level 3
Flamethrower Rank 3.png
9,000 XP
Dye Job (Blue)
Level 4
Flamethrower Rank 4.png
36,000 XP
Dye Job (Red)
Level 5
Flamethrower Rank 5.png
54,000 XP
Dye Job (White)
Level 6
Flamethrower Rank 6.png
162,000 XP
Triangle Twinkle
Level 7
Flamethrower Rank 7.png
144,000 XP
Striped Grazer
Level 8
Flamethrower Rank 8.png
136,000 XP
Painted Predator

Trivia

  • It is unknown whether there is any specific real-life flamethrower design that the Flamethrower is modeled after.

Weapon Skins

Change Historyː

1.5.0

  • Damage changedː 28 -> 30

1.4.0

  • Fire rate changedː 160 -> 170

1.2.0

  • Fire rate changedː 180 RPM -> 160 RPM
  • Damage changedː 31 -> 28
  • Adjusted Flamethrower impact effects to make them less blinding for the target player
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