Lockbolt
More actions
| LOCKBOLT | |
|---|---|
| |
| Profile | |
| Build | H Heavy |
| Type | Utility |
| Unlock | |
| Stats | |
| Cooldown | 40s |
| Ammo | 1 |
| Technical | |
| Max Range | 6m |
| Duration | 8s |
| Health | Anchor - 200 |
The Lockbolt is a Heavy class gadget that launches a device capable of limiting the movement of opponents it attaches to.
Usage
The Lockbolt can be selected as one of three gadgets of any Heavy build loadout.
The gadget can be held and fired like a weapon. Aiming down sights slightly zooms in the view and slows the player but does not affect accuracy. The projectile is launched using the primary trigger. It can be deployed on any surface, including walls and ceilings.
| Controls | PC | PS | XBox | Key |
|---|---|---|---|---|
| Equip Lockbolt | 234 | Gadget | ||
| Fire shot (Tap) | R2 | RT | Primary fire | |
| Aim down sights (Hold) | L2 | LT | Secondary fire |
Stats
Effects
The Lockbolt shoots the anchor as a projectile, which attaches to any surface or object it hits. The anchor has a delay between attaching and activating, accompanied by a visual and audio cue. When activated near enemy contestants, it deals 5 point of damage and limits the distance the affected enemies can travel. Anchors will also attach to objective objects, such as Cash Boxes and Cashout Stations.
The Lockbolt anchor will affect any enemy within line-of-sight at the time of activation. The enemy sees the effect as red chains across the bottom of their screen, and all players see a hologram of a chain connecting the affected player to the anchor. Opponents can damage the Lockbolt anchor to destroy it. If the anchor does not have any valid targets during activation, the anchor disappears.
The Lockbolt can be used on ceilings, walls, or objects. The chain hologram still shows when the affected enemy goes behind a wall or obstacle.
Properties
Gadget




Projectile






Anchor






Guide
Strengths
- Counters mobility of Light and Medium classes to make up for Heavy's lack of mobility.
- Gives a visual cue for the direction of an enemy when they go behind obstacles.
Weaknesses
- The Lockbolt anchor can be destroyed, but it has decent health.
- The deployment time gives the enemy some time to escape its area of effect.
Tactics
- Shooting the Lockbolt near a jump pad or zipline over a gap can cause the enemy to fall into the gap.
- It can be used to delay the enemy in reaching the objective.
- Lockbolt anchors will tether to objectives, such as Cash Boxes and Cashout Stations. This can be used to deny objectives to enemy teams, as it will only restrict enemy contestants from carrying Cash Boxes that are tethered.
Item Mastery
Item mastery XP can be earned by firing the Lockbolt Launcher as well as locking enemies.
Each time a certain XP threshold is reached, the item levels up. This does not improve the item, but rewards a unique item customization.
| Source | XP Reward |
|---|---|
| Deploying the Lockbolt | 50 |
| Locking Enemies or Objects | 25 per Lock |
Cosmetics
This is a recent and ongoing development, and more cosmetics will be added over time.
Skins
History
| Patch | |
|---|---|
| 5.8.0 |
|
| 5.1.0 |
|
| Season 5 |
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