NOZOMI/CITADEL
More actions
| NOZOMI/CITADEL | |
|---|---|
| Introduced | Season 7 |
| Sponsor(s) | CNS VAIIYA |
| Arena Variant(s) | |
| Supported Gamemode(s) | |
NOZOMI/CITADEL was introduced with Season 7 and was the twelfth Arena to be added. The location of this arena is heavily inspired by Japan, especially Tokyo. The arena is split into two parts: Nozomi, the CNS district feels more playful, overgrown, colorful, and inspired by neon-punk aesthetics; this part of the map is free-flowing, allowing for creative approaches. Citadel, the VAIIYA district feels more dystopian, sterile, industrial, and minimalistic; this part of the map is designed for more close-quarters encounters. 'The Rift', a small, shimmering crack, is where both sides meet in the middle.
Overview
NOZOMI/CITADEL is a medium sized arena that offers multitude of different environments, from close quarter residential buildings to open areas. Multiple sections are separated by the void but offer multiple different ways to approach them. Arena rewards adaptability to the environment. It features a single variant with two different time-of-day modifiers that change visibility of the arena.
Arena Variants
Supported Gamemodes
NOZOMI/CITADEL supports the following Gamemodes:
Easter Eggs
Easter eggs found in NOZOMI/CITADEL include:
| Easter Egg | Description |
|---|---|
| Arcade Tickets | Hidden tickets can be found and inserted into Arcade machines to trigger something. |














