|// Profile //|
|// Stats //|
|Effect Duration||Instant, 1.9s fuse timer|
Overview[edit | edit source]
Uses & Interactions[edit | edit source]
The Breach Charge is a very strong tactical addition to the Light Build's arsenal. It can be used to easily destroy equipment such as Turrets or Motion Sensors. A contestant can place a maximum of two Breach Charges at once, and deploying additional charges will replace the oldest charge. The gadget deals exactly 199 damage to enemies for a direct hit.
Like other explosives, the Breach Charge can do damage to the user if it explodes too close to them. It also has a short fuse timer, meaning it cannot be detonated as soon as it is deployed. A yellow LED will glow on the remote device when it has been deployed, and will turn green when it is ready to be detonated.