Smoke Grenade

Smoke Grenade.png
SMOKE GRENADE
“Thrown projectile that emits smoke when it explodes, blocking lines of sight, extinguishing fire and prevents fire from igniting gas”
// Profile //
BuildLight
TypeGadget Defensive.png Defensive
// Stats //
DamageNone
Cooldown50s
Stack Size3
Effect Duration15s
Mov l smokegrenade.gif

The Smoke Grenade is a Light class thrown gadget that creates a cloud of smoke to block vision in an area.

Effects

The Smoke Grenade can be deployed by throwing it. The first time it impacts on a surface or contestant, it bounces away. On its second impact, it triggers to create a cloud of smoke that blocks vision in the area.

If the smoke cloud is near an active fire, the fire will be put out by the smoke.

Usage

The Smoke Grenade can be selected as one of three gadgets of any Light build loadout.

Holding the primary trigger will prepare a high-velocity overhand throw. Holding the secondary trigger will prepare a low-velocity underhand throw. While preparing a throw, the gadget's trajectory is indicated up to the point where it bounces off a surface. Swapping to a different item will cancel the throw. Releasing the trigger throws the gadget.

Controls PC PS XBox Key
Equip Smoke Grenade
234
L1
LB
Gadget
Prepare overhand throw (Hold)
Overhand Throw (Release)
 
R2
RT
Primary fire
Prepare underhand throw (Hold)
Underhand Throw (Release)
 
L2
LT
Secondary fire

Properties

Gadget

FeatIcon Grenade.png Grenade — Can be thrown like a grenade, meaning overhand or underhand. The trajectory and impact point are shown as an indicator.

FeatIcon Multiple Charges.png Multiple Charges — Can be used 3 times. When a charge is used, it automatically recharges over the cooldown time.

Projectile

FeatIcon Projectile.png Projectile — Gets affected by gravity and has a travel time.

FeatIcon Bounce.png Bounce — Bounces away when the projectile collides with a surface or contestant. For the Smoke Grenade, this happens exactly once.

FeatIcon Trigger on Impact.png Trigger on Impact — Can fly for any amount of time and triggers when the projectile collides with a surface or contestant. For the Smoke Grenade, this happens only on the second impact.

FeatIcon Interceptible.png Interceptible — Can be removed by the APS Turret, nullifying its effects. This causes the turret to lose some health.

FeatIcon Reshapeable.png Reshapeable — Can be reshaped by the Data Reshaper into a piece of decor by opponents.

FeatIcon Damaging.png Not Damaging — Hitting a contestant directly with the projectile does not deal damage.

FeatIcon Destructible.png Not Destructible — Cannot be destroyed by receiving damage such as from bullets or explosions.

Smoke

FeatIcon Usable by Opponents.png Usable by Opponents — Can be used by opponents to their advantage.

FeatIcon Visibility.png Visibility — Affects the line of sight of the user and/or opponents. The smoke cloud blocks vision.

FeatIcon Attached.png Not Attached — Does not attach to a surface upon deployment. The smoke cloud will remain stationary.

FeatIcon Damaging.png Not Damaging — Does not inflict damage.

Strategy

Strengths

  • The Smoke Grenade can provide cover when needed such as when stealing a Cashout or when reviving a teammate.
  • The Smoke Grenade puts out fires in the surrounding area.

Item Mastery

Item mastery XP for the Smoke Grenade can be earned solely by deploying it.

Each time a certain XP threshold is reached, the item levels up. This does not improve the item, but rewards a unique item customization.

XP Breakdown
Source XP Reward
Deploying the Smoke Grenade
Level 1
Smoke Grenade Rank 1.png
0 XP
Smoke Grenade
Level 2
Smoke Grenade Rank 2.png
9,000 XP
Dye Job (Yellow)
Level 3
Smoke Grenade Rank 3.png
9,000 XP
Dye Job (Blue)
Level 4
Smoke Grenade Rank 4.png
36,000 XP
Dye Job (Red)
Level 5
Smoke Grenade Rank 5.png
54,000 XP
Dye Job (White)
Level 6
Smoke Grenade Rank 6.png
162,000 XP
Triangle Twinkle
Level 7
Smoke Grenade Rank 7.png
144,000 XP
Striped Grazer
Level 8
Smoke Grenade Rank 8.png
136,000 XP
Painted Predator
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