Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.
Breach Drill
“Deployable that drills through surfaces and flashes the other side before detonating.”
Profile
BuildM Medium
Type Utility
Unlock 500
Stats
Cooldown20s
Ammo1
Technical
Environment DmgOver 2000

The Breach Drill is a Medium class gadget that can be attached to a surface to flash the other side before detonating to breach it.

Usage

The Breach Drill can be selected as one of three Gadgets of any Medium build loadout.

Once attached to a surface, the Breach Drill will begin drilling through. When completed, a flash will blind opponents on the other side, followed by an explosion that destroys the targeted surface.

Breach drill can be placed on top of Goo, but it only slightly damages it, and doesn't blind contestants on the other side.

Controls PC PS XBox Key
Equip Breach Drill
234
L1
LB
Gadget
Place
 
R2
RT
Primary fire

Properties

Gadget

Placeable — Can be placed attached to a surface. An indicator shows the exact target placement.

Single Charge — Can be used once. When a charge is used, it automatically recharges over the cooldown time.

Not Retrievable — Can't be picked up after being deployed to restore a charge.


Drill

Attached — Attaches to a surface upon deployment. Sticks to the surface even if it moves. Can't be attatched to carriable objects.

Solid — Has its own collision that can be stood upon.

Trigger on Time — Triggers after a fixed amount of time. Drills through the wall for 2 seconds, then flashes the enemies and after 0.5 seconds breaks the wall.

Reshapeable — Can be reshaped by the Data Reshaper into a piece of decor by opponents.

Sound Cue — Produces an audible drilling noise before going off.

Not Glitchable — Can't be temporarily disabled by a Glitch Grenade or Glitch Barrel.

Not Destructible — Can't be destroyed by receiving damage.

Not Permanent — Disappears after destroying the wall.


Flash

Visibility — Affects the line of sight of the user and/or opponents. Anyone looking at the Breach Drill when it triggers will be temporarily blinded.

Friendly Fire — Can affect both the user and their teammates.

Not Damaging — Does not inflict damage.

Not Immobilizing — Does not stop affected contestants from moving.


Explosion

Major Structure Damage — Damages structures. Instantly destroys a concrete wall.

Not Damaging — Doesn't deal damage to contestants.

Guide

Strengths

  • Breach Drill is a multipurpose gadget that can simultaneously function in the same roles as the Dematerializer and Flashbang.
  • Breach Drill is one of the few arena destruction tools available to Medium build contestants.
  • It can trigger other explosives , if they’re in close proximity to its explosion.
  • The Drill is a physical object that blocks paths and bullets and can be climbed. It also means it can fall to the ground if the wall is destroyed or dematerialized.
  • Due to it being placed directly on surfaces rather than thrown, it lends itself to plays requiring precise placement of explosives or flashbangs.

Weaknesses

  • While the gadget can serve as a replacement for the Dematerializer and Flashbang, it has only one charge and a longer cooldown than either of them.
  • Blinding from the Breach Drill is not unidirectional. It works the same way as a Flashbang, so if contestants break or dematerialize the wall, it will flash everyone in the line of sight.
  • Due to the controlled nature of the detonation, the destructive potential of the drill is lesser than options such as Explosive Canisters.
  • The sound of the drill is audible from the opposite side of the wall, giving enemies a warning prior to the flashbang and detonation.

Tactics

  • Breach Drill is a very effective tool for closed spaces. It shines the most in buildings or areas with a lot of cover, both for its blinding and destructive capabilities. But due to its single charge, long cooldown, and limited usefulness in open areas, it can be more situational than other loadout options.
  • The short detonation time allows for impromptu use in deterring attackers: it can be used to quickly create gaps between the user and melee users, or blind attackers pursuing players attempting to retreat into structures.
  • While it isn’t as strong as the other available options, the versatile nature of the Breach Drill means contestants can use it in creative ways:
    • The Breach Drill can complement teams focused on close range fights; particularly with Melee weapons like the Riot Shield, as it can block the blinding from the drill.
    • It’s helpful for denying cashout steals from beneath the cashboxes, especially when paired with certain types of Mines.

Item Mastery

Item mastery XP for the Breach Drill can be earned by blinding opponents.

Each time a certain XP threshold is reached, the item levels up. This does not improve the item, but rewards a unique item customization.

XP Breakdown
Source XP Reward
Deploying the Breach Drill 0
Opponents blinded by the Breach Drill 50 + 50 × Opponents Blinded


Level 1
DEFAULT
Breach Drill
Level 2
9,000 XP
DYE JOB (Yellow)
Level 3
9,000 XP
DYE JOB (Blue)
Level 4
36,000 XP
DYE JOB (Red)
Level 5
54,000 XP
DYE JOB (White)
Level 6
162,000 XP
TRIANGLE TWINKLE
Level 7
144,000 XP
STRIPED GRAZER
Level 8
136,000 XP
PAINTED PREDATOR
Level 9
200,000 XP
PREDASHEEN
Level 10
360,000 XP
ALTITUDE SICKNESS
Level 11
200,000 XP
CLOUDPIERCER
Level 12
200,000 XP
PEACH HORIZON


History

Patch
Changes
8.3.0
  • Decreased activation sequence duration from 3s to 2.5s, making it faster to trigger after deployment
  • Decreased cooldown from 25s to 20s
7.1.0
  • Fixed the issue where the animation when placing the Breach Drill would not play correctly.
7.0.0
  • Breach Drill was introduced into the game.