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Cashout
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Cashout
“Teams compete to collect the most cash.”
Overview
Short description
Get the vault, take it to a cashout station, and complete the deposit. The team with the most cash wins!
Cashout is the premier gamemode in THE FINALS. It involves up to four teams of three competing to collect the most cash by completing successful Cashouts.
There are multiple Cashout Gamemodes, each featuring its own set of rules while sharing similar core gameplay.
Gameplay
Teams earn a majority of their cash by depositing Cash Boxes into Cashout Stations. Contestants must first locate an available Vault and open it, triggering a twenty second timer. When this timer expires, the Vault will eject a Cash Box which contestants can then carry to a Cashout Station. Once picked up, Cash Boxes can be thrown, allowing contestants to defend themselves if attacked, pass the Cash Box to a teammate, or insert it from distance.
After a Cash Box is deposited into a Cashout Station, a timer will begin. The team must defend the active cashout and prevent opponents from stealing it. All other contestants will be alerted to the active Cashout and may attempt to steal it. If the team successfully defends the station until the timer ends, the cash will be added to their total, and a new Vault will spawn in the arena.
Vaults will spawn at a random location in the arena at the beginning of the game and each time a Cashout Station is completed. A contestant must trigger its unlocking sequence to free the Cash Box stored inside.
Cash Boxes are Carriable Objects that are locked in the periodically appearing Vaults. Contestants are tasked with transporting the Cash Box to a Cashout Station to start a Cashout. A Cashout is the only way for teams to extract the cash from a Cash Box.
The value of the Cash Box depends from the gamemode being played.
Cashout Stations are objects that appear in the arena. A small number of them appear at the beginning of the game, and more appear whenever the Cashout process of a Cashout Station is completed. Inserting a Cash Box will start a Cashout, tasking the team who begun with defending the Cashout from being stolen by other teams.
Contestants can hold the Cash Box near one of the sliding panels of the Cashout Station or throw it into the station from a distance to start a Cashout. The last team that held the box will be the first owner of the Cashout.
At the end of the Cashout's duration, the current owner of the Cashout will receive the value of the Cash Box that was inserted.
Cashout Gamemodes
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Cashout
“Participate to climb the leaderboard, and show off your perfomance with a badge on your player card!”
Open Vaults, deposit Cash Boxes, defend or steal Cashout Stations
Two Qualifier Rounds
Finish as one of the 2 teams with the most cash to qualify for the next round
Final Round
The two teams that reach the final round compete to be the tournament winner
Cashout is a casual tournament mode where contestants compete in an eight‑team tournament, that consists of two qualifying rounds of four teams and a final round where two remaining teams face each other.
Multiple Cash Boxes can be deposited into the same Cashout Station to increase the total cash value.
The contestant that inserted a second Cash Box triggers Double Jeopardy for their team. If their team is not the owner of the Cashout Station when the timer expires, they instantly lose 50% of their total cash.
Stealing an active Cashout Station takes 7 seconds and grants $1,000 during Qualifying Rounds.
Stealing an active Cashout Station takes 6 seconds and grants $0 during the Final Round.
Inactive Cashout Stations will despawn when overtime starts.
When a Cash Box is deposited, 20% of its value is instantly awarded to the team, while the remaining 80% is stored in the Cashout Station.
The deposit process takes 2 minutes to complete in regular time.
If enough time remains in the round, the deposit lasts the full duration; otherwise, up to 1 minute of overtime is added.
Tournament Structure
The Tournament Structure features 8 teams (24 contestants total) competing in a knockout bracket. The top 2 teams qualify for the next round, while the bottom 2 teams are eliminated.
Knockout Round 1: 8 teams split into two matches (4 teams per match).
Knockout Round 2: 4 remaining teams compete in one match.
Final Round: The last 2 teams face off under Head2Head rules, with Vaults worth $25,000. The first team to reach $50,000 wins the tournament.
Ways to Gain Cash
$500 – Eliminating a contestant.
$1,000 – Eliminating a contestant during Death Match.
Each contestant starts with 2 respawn coins and gains 1 additional coin at the start of each round.
Eliminated contestants have a 30-second respawn timer. After it expires, they can use a respawn coin if they have not already been revived by a teammate.
If an entire team is eliminated, they respawn together after 25 seconds.
Contestants with no respawn coins left can only return if revived or if their team wipes and respawns.
Loadout Swap
While eliminated, contestants can swap equipment from their reserve while waiting to respawn, but cannot change their Build. Respawning as a team or using a respawn coin will apply any loadout changes, but being revived will not.
Ranked Tournament is a main competitive mode of THE FINALS where contestants play a Cashout Tournament in high‑stakes competition to earn Rank Score (RS) and climb their way up through the Leagues.
In this game mode contestants compete in an eight‑team tournament, that consists of two qualifying rounds of four teams and a final round where two remaining teams face each other.
Scoreboards and overviews will not show team seedings, Rank Scores, or gameplay stats before or during matches. This information will be shown to players after they are eliminated from the tournament.
Inactive Cashout Stations, Vaults and Cash Boxes will despawn when overtime starts.
Objective
Vaults
Two Vaults spawn at the start of the game, with a new one appearing after each completed deposit.
Multiple Cash Boxes can be deposited into the same Cashout Station to increase the total cash value.
The contestant that inserted a second Cash Box triggers Double Jeopardy for their team. If their team is not the owner of the Cashout Station when the timer expires, they instantly lose 50% of their total cash.
Stealing an active Cashout Station takes 7 seconds and grants $1,000 during Qualifying Rounds.
Stealing an active Cashout Station takes 6 seconds and grants $0 during the Final Round.
Inactive Cashout Stations will despawn when overtime starts.
When a Cash Box is deposited, 20% of its value is instantly awarded to the team, while the remaining 80% is stored in the Cashout Station.
The deposit process takes 2 minutes to complete in regular time.
If enough time remains in the round, the deposit lasts the full duration; otherwise, up to 1 minute of overtime is added.
Tournament Structure
The Tournament Structure features 8 teams (24 contestants total) competing in a knockout bracket. The top 2 teams qualify for the next round, while the bottom 2 teams are eliminated.
Knockout Round 1: 8 teams split into two matches (4 teams per match).
Knockout Round 2: 4 remaining teams compete in one match.
Final Round: The last 2 teams face off under Head2Head rules, with Vaults worth $25,000. The first team to reach $50,000 wins the tournament.
Each contestant starts with 2 respawn coins and gains 1 additional coin at the start of each round.
Eliminated contestants have a 30-second respawn timer. After it expires, they can use a respawn coin if they have not already been revived by a teammate.
If an entire team is eliminated lose 15% of their total cash, they respawn together after 25 seconds.
Contestants with no respawn coins left can only return if revived or if their team wipes and respawns.
Loadout Swap
Contestants can only swap equipment from their reserves before each round starts and they cannot change their build.
Seeding Explained
Your seed is your team's placement based on its Matchmaking Rating (MMR) compared to other teams:
1st Seed: The team with the highest MMR, expected to do the best.
8th Seed: The team with the lowest MMR, expected to do the worst.
How Seeds Affect Rank Score (RS)
If the 1st seed performs poorly, they lose more RS because they were expected to do well.
If the 8th seed performs poorly, they lose less RS because they were not expected to do as well.
Outperforming your seed will earn you more RS, while underperforming will cost you more RS.
The team that controls the Cashout Station when the timer ends gets the money
Quick Cash is a fast-paced Quickplay mode with simple rules, designed for casual play. Three teams of three compete to be the first to reach $20,000 by depositing cash from Vaults.
Objective
Vault
A $10,000 Vault spawns at the start of the game and after each completed deposit.
Head2Head is a Quickplay mode, that resembles the final round of Cashout tournaments, where 2 teams of three face each other, with Vaults worth $25,000. The first team to reach $50,000 wins the match.
If enough time remains in the round, the deposit lasts the full duration; otherwise, up to 1 minute of overtime is added.
Win Conditions
The first team to reach $50,000 cash wins.
Respawn System
Eliminated contestants have a 25-second respawn timer. After it expires, they can use a respawn coin if they have not already been revived by a teammate.
If an entire team is eliminated, they respawn together after 20 seconds.
Loadout Swap
At the start of Quick Cash, contestants can freely choose their loadout.
While eliminated, contestants can swap their loadout freely, including their Build. Respawning as a team or using a respawn coin will apply any loadout changes, but being revived will not.