Update:10.6.0
More actions
- LTM - DRAGON’S CLAIM
- EVENT - SCALES OF FORTUNE
- TWITCH DROPS - UP THE SCALE
GAME UPDATE | BALANCE CHANGES
General
- Increased the minimum distance a player must spawn from enemies when using a coin by approximately 20%. This impacts Cashout, Ranked Cashout and Quick Cash modes
Ranked Tournaments
- Recalibrated league rank distribution to more evenly distribute players across the different ranks
Goo
- Decreased the time it takes for Goo to break when overlapping a player from 0.8s to 0.35s
Specializations
Shockwave
- Reverted a change made in 10.3 that constrained how high players could be launched when combining the Shockwave with the Jump Pad
Gadgets
Vanishing Bomb
- Decreased the duration of invisibility on the user from 6s to 5s
- Increased cooldown from 18s to 22s
Weapons
.50 Akimbo
- Decreased max bullet dispersion when firing from the hip from 8 to 7.5, making the weapon slightly more accurate
- Decreased the default hip fire dispersion when firing from the hip while standing from 2 to 1.8
- Decreased the default dispersion when firing from the hip while moving from 2.6 to 2.2
Chimera-XB
- Decreased damage falloff minimum range from 20m to 17.5m, giving the weapon a slightly shorter effective range
- Decreased damage falloff max range from 30m to 27.5m, giving the weapon a slightly shorter effective range
- Decreased damage falloff multiplier from 0.6 to 0.53, meaning the weapon now does slightly less damage at range
KS-23
- Disabled trigger-hold delay on the pump action, reducing the chance of shots being delayed by misclicks
M11
- Increased damage falloff max range from 17.5m to 20m, giving the weapon a slightly longer effective range
- Decreased damage falloff multiplier from 0.52 to 0.45, meaning the weapon now does slightly less damage at range
M26 Matter
- Disabled trigger-hold delay on the pump action, reducing the chance of shots being delayed by misclicks
Model 1887
- Disabled trigger-hold delay on the pump action, reducing the chance of shots being delayed by misclicks
Spear
- Increased the cap on how many player targets a spin attack can hit from 8 to 24
- Increased the cap on how many non-player targets on spin attack can hit from 20 to 60
V9S
- Decreased magazine size from 20 to 18
GAME UPDATE | BUG FIXES
Animation
ARN-220
- Fixed an issue where the ARN-220’s inspect animation could stop midway and get stuck in a pose
Riot Shield
- Fixed an issue where custom hand gestures would not play
Spear
- Fixed an issue where sprinting sideways or backward with the Spear caused it to cover too much of the screen
General
- Improved interactions with the right arm so they now track the target while looking around with the camera. This is purely visual and no boundaries on interactions have changed
- Fixed a several bugs and inconsistencies regarding hand gestures
Audio
- The cannon audio is no longer muffled by its barrel in Monaco
- Fixed an issue where audience sounds could cut out completely in the middle of a round
- Sliding sound now fades out faster when a slide is canceled
- Fixed issues with Weapon firing sounds getting stuck when switching perspective while spectating
- Fixed Vault and Cashout Station sounds getting stuck if a Practice Range challenge was cancelled
- Fixed an issue where music could end earlier than the squad intro
- Improved handling of replay and reconnect audio to prevent lingering sounds (e.g., objective and emote SFX)
Cosmetic
- Added Item Status Indicators to the Maw of Many Multidevice skin
- Fixed an issue where the Contestant voice was not modified while wearing the Critical Hit Mask
- For visual improvement, we removed the ability to use Crossbody items with the following Upper Body items: Skill Issue Vest, Predator Payload, Creamline Vest, Vaiiya Firewall Vest, Ospuze Tactical Vest and the Flak Vests
- Added back compatibility between Puck Stopper and Dede's Mask as well as other masks that appear on the side of your head
- Added compatibility between face masks and Duskvane Helmet and Tradition's Edge
- Flower crowns should now work with more Face items
- Improved cloth simulation performance
Expressions
- Fixed an issue where the opening sound effects of the Furry Fury and Headstrong emotes were not audible in matches
- Updated the Major Coronation expression so that Nama Tama’s face is visible from further away
Gadgets
Glitch Trap
- Can now be pinged
Proximity Sensor
- Pinging a placed Proximity Sensor now shows the correct icon, event log message, and voice line
General
- Fixed a bug where trying to pick up objects (e.g. Barricade) could get unintentionally cancelled
Game Show Events
Orbital Lasers
- Fixed an issue where Orbital Lasers audio and visual effects could replay after you respawned and returned to your point of elimination
Gameplay
- Scissor lifts now stop when a Contestant is underneath, preventing clipping underground or out of bounds
- Fixed an issue where the Revive Statue could clip into walls or doors when dropped, thrown, or when the carrier was eliminated
Cashout
- Fixed an exploit where certain actions could move Cashout Stations much farther than intended
Gadgets and specializations
Charge ‘n’ Slam
- Fixed bug where hitting an enemy with a Melee Weapon at the same time as cancelling Charge 'N' Slam would cause an unintentional boost in movement
Guardian Turret
- Fixed an issue where Practice Range Challenge bots would shoot the base of Guardian Turrets (dealing no damage)
Hover Pad
- Eliminations caused by opponents hitting a Hover Pad and falling into a death pit now correctly credit the Contestant who placed it
General
- Fixed a bug where the default AKM could sometimes appear over your selected Loadout at spawn
- Fixed an issue that allowed players to ping cloaked Contestants
- Fixed an issue on controller where switching from H+ Infuser to a Weapon could sometimes trigger a false firing animation on M11, XP-54, LH1, SH1900, V9S, 93R, M26 Matter, and ARN-220
Maps
General
*Reduced the depth of the floor indent below an escalator for smoother traversal in Fangwai City, Las Vegas, and Las Vegas Stadium
Monaco
- Fixed missing shadows on a cliffside corridor
- Fixed a visual issue where the map ceiling was visible during the tournament intro
- Tweaked Vault placement and sped up defender approaches in the first phase of Point Break
Seoul
- Fixed issue with invisible collision on a corner architecture piece
Modes
Private Match
- Added Dragon’s Claim to Private Matches
Social
- Added a noise suppression option for voice chat to reduce background noise
- The “X Contestants joined the party” message now shows the correct party size to all party members without appearing twice
- Fixed an issues where voice chat could break after opening platform UI
Spectator
- Fixed an issue where items did not correctly display their active state while spectating
Stability
- Fixed a crash that could occur during tournament intro/outro on some Arenas
- Fixed a crash that could occur at the end of a Tournament
- Fixed an issue that could cause the loading screen to remain visible and block gameplay
- Fixed an issue that would sometimes result in a crash when switching Contestants
UI
General
- Improved visuals for the Match Summary Screen
- Improved playstyle images in the unlock screen with higher-resolution art and refreshed icons
- Fixed an issue where New indicators in the inventory did not clear for some Multidevice items
- Fixed an issue where Vault and Cashout icons could become invisible after elimination
- Removed the button click sound when opening the scoreboard in the MVP screen
- Fixed an issue where Contestant icons could appear as black tiles or load with a delay in the Choose Contestant Pack screen
- Fixed an issue where weapon level skin rewards were not shown in the end of round Progression tab
- Added a Spectator Zoom Speed slider in Gameplay Settings to adjust third-person zoom speed
- Fixed an issue where Sword, Dagger, Dual Blades, Riot Shield, Sledgehammer, and Spear showed incorrect ammo counts after spawning at the start of a match
- Fixed an issue that sometimes caused sliders in settings to step to an incorrect value when editing with a controller
- You can now see which tournament round you are in, in the tab scoreboard
- Fixed bug where reconnecting Teams caused incorrect sorting in the scoreboard
- Fixed an issue where the New marker on the Contestant button in the Home screen did not appear for some new items
- Sights now show their zoom level (Slight, Enhanced, Strong) in the equipment screen when selected
Point Break
- The Team list now shows all the players in your team, but in a more compact way
- Requesting a revive now displays a revive request marker to help teammates locate your Statue
Sponsorship
- End-of-round Progression screen now shows a checkmark when a Sponsorship track is finished
World Tour
- Fixed an issue where the World Tour progression screen ended too quickly after the progress bar completed, improving readability of your updated score
Weapon
General
- Fixed an issue where reloading the Model 1887 or CB-01 Repeater could desync the ammo count when interacting with a zipline mid-reload