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GAME UPDATE | BALANCE CHANGES

General

  • Increased the minimum distance a player must spawn from enemies when using a coin by approximately 20%. This impacts Cashout, Ranked Cashout and Quick Cash modes

Ranked Tournaments

  • Recalibrated league rank distribution to more evenly distribute players across the different ranks

Goo

  • Decreased the time it takes for Goo to break when overlapping a player from 0.8s to 0.35s


Specializations

Shockwave

  • Reverted a change made in 10.3 that constrained how high players could be launched when combining the Shockwave with the Jump Pad

Gadgets

Vanishing Bomb

  • Decreased the duration of invisibility on the user from 6s to 5s
  • Increased cooldown from 18s to 22s


Weapons

.50 Akimbo

  • Decreased max bullet dispersion when firing from the hip from 8 to 7.5, making the weapon slightly more accurate
  • Decreased the default hip fire dispersion when firing from the hip while standing from 2 to 1.8
  • Decreased the default dispersion when firing from the hip while moving from 2.6 to 2.2

Chimera-XB

  • Decreased damage falloff minimum range from 20m to 17.5m, giving the weapon a slightly shorter effective range
  • Decreased damage falloff max range from 30m to 27.5m, giving the weapon a slightly shorter effective range
  • Decreased damage falloff multiplier from 0.6 to 0.53, meaning the weapon now does slightly less damage at range

KS-23

  • Disabled trigger-hold delay on the pump action, reducing the chance of shots being delayed by misclicks

M11

  • Increased damage falloff max range from 17.5m to 20m, giving the weapon a slightly longer effective range
  • Decreased damage falloff multiplier from 0.52 to 0.45, meaning the weapon now does slightly less damage at range

M26 Matter

  • Disabled trigger-hold delay on the pump action, reducing the chance of shots being delayed by misclicks

Model 1887

  • Disabled trigger-hold delay on the pump action, reducing the chance of shots being delayed by misclicks

Spear

  • Increased the cap on how many player targets a spin attack can hit from 8 to 24
  • Increased the cap on how many non-player targets on spin attack can hit from 20 to 60

V9S

  • Decreased magazine size from 20 to 18

GAME UPDATE | BUG FIXES

Animation

ARN-220

  • Fixed an issue where the ARN-220’s inspect animation could stop midway and get stuck in a pose

Riot Shield

  • Fixed an issue where custom hand gestures would not play

Spear

  • Fixed an issue where sprinting sideways or backward with the Spear caused it to cover too much of the screen

General

  • Improved interactions with the right arm so they now track the target while looking around with the camera. This is purely visual and no boundaries on interactions have changed
  • Fixed a several bugs and inconsistencies regarding hand gestures

Audio

  • The cannon audio is no longer muffled by its barrel in Monaco
  • Fixed an issue where audience sounds could cut out completely in the middle of a round
  • Sliding sound now fades out faster when a slide is canceled
  • Fixed issues with Weapon firing sounds getting stuck when switching perspective while spectating
  • Fixed Vault and Cashout Station sounds getting stuck if a Practice Range challenge was cancelled
  • Fixed an issue where music could end earlier than the squad intro
  • Improved handling of replay and reconnect audio to prevent lingering sounds (e.g., objective and emote SFX)

Cosmetic

  • Added Item Status Indicators to the Maw of Many Multidevice skin
  • Fixed an issue where the Contestant voice was not modified while wearing the Critical Hit Mask
  • For visual improvement, we removed the ability to use Crossbody items with the following Upper Body items: Skill Issue Vest, Predator Payload, Creamline Vest, Vaiiya Firewall Vest, Ospuze Tactical Vest and the Flak Vests
  • Added back compatibility between Puck Stopper and Dede's Mask as well as other masks that appear on the side of your head
  • Added compatibility between face masks and Duskvane Helmet and Tradition's Edge
  • Flower crowns should now work with more Face items
  • Improved cloth simulation performance

Expressions

  • Fixed an issue where the opening sound effects of the Furry Fury and Headstrong emotes were not audible in matches
  • Updated the Major Coronation expression so that Nama Tama’s face is visible from further away

Gadgets

Glitch Trap

  • Can now be pinged

Proximity Sensor

  • Pinging a placed Proximity Sensor now shows the correct icon, event log message, and voice line

General

  • Fixed a bug where trying to pick up objects (e.g. Barricade) could get unintentionally cancelled

Game Show Events

Orbital Lasers

  • Fixed an issue where Orbital Lasers audio and visual effects could replay after you respawned and returned to your point of elimination

Gameplay

  • Scissor lifts now stop when a Contestant is underneath, preventing clipping underground or out of bounds
  • Fixed an issue where the Revive Statue could clip into walls or doors when dropped, thrown, or when the carrier was eliminated

Cashout

  • Fixed an exploit where certain actions could move Cashout Stations much farther than intended

Gadgets and specializations

Charge ‘n’ Slam

  • Fixed bug where hitting an enemy with a Melee Weapon at the same time as cancelling Charge 'N' Slam would cause an unintentional boost in movement

Guardian Turret

  • Fixed an issue where Practice Range Challenge bots would shoot the base of Guardian Turrets (dealing no damage)

Hover Pad

  • Eliminations caused by opponents hitting a Hover Pad and falling into a death pit now correctly credit the Contestant who placed it

General

  • Fixed a bug where the default AKM could sometimes appear over your selected Loadout at spawn
  • Fixed an issue that allowed players to ping cloaked Contestants
  • Fixed an issue on controller where switching from H+ Infuser to a Weapon could sometimes trigger a false firing animation on M11, XP-54, LH1, SH1900, V9S, 93R, M26 Matter, and ARN-220

Maps

General

*Reduced the depth of the floor indent below an escalator for smoother traversal in Fangwai City, Las Vegas, and Las Vegas Stadium 

Monaco

  • Fixed missing shadows on a cliffside corridor
  • Fixed a visual issue where the map ceiling was visible during the tournament intro
  • Tweaked Vault placement and sped up defender approaches in the first phase of Point Break

Seoul

  • Fixed issue with invisible collision on a corner architecture piece

Modes

Private Match

  • Added Dragon’s Claim to Private Matches

Social

  • Added a noise suppression option for voice chat to reduce background noise
  • The “X Contestants joined the party” message now shows the correct party size to all party members without appearing twice
  • Fixed an issues where voice chat could break after opening platform UI

Spectator

  • Fixed an issue where items did not correctly display their active state while spectating

Stability

  • Fixed a crash that could occur during tournament intro/outro on some Arenas
  • Fixed a crash that could occur at the end of a Tournament
  • Fixed an issue that could cause the loading screen to remain visible and block gameplay
  • Fixed an issue that would sometimes result in a crash when switching Contestants

UI

General

  • Improved visuals for the Match Summary Screen
  • Improved playstyle images in the unlock screen with higher-resolution art and refreshed icons
  • Fixed an issue where New indicators in the inventory did not clear for some Multidevice items
  • Fixed an issue where Vault and Cashout icons could become invisible after elimination
  • Removed the button click sound when opening the scoreboard in the MVP screen
  • Fixed an issue where Contestant icons could appear as black tiles or load with a delay in the Choose Contestant Pack screen
  • Fixed an issue where weapon level skin rewards were not shown in the end of round Progression tab
  • Added a Spectator Zoom Speed slider in Gameplay Settings to adjust third-person zoom speed
  • Fixed an issue where Sword, Dagger, Dual Blades, Riot Shield, Sledgehammer, and Spear showed incorrect ammo counts after spawning at the start of a match
  • Fixed an issue that sometimes caused sliders in settings to step to an incorrect value when editing with a controller
  • You can now see which tournament round you are in, in the tab scoreboard
  • Fixed bug where reconnecting Teams caused incorrect sorting in the scoreboard
  • Fixed an issue where the New marker on the Contestant button in the Home screen did not appear for some new items
  • Sights now show their zoom level (Slight, Enhanced, Strong) in the equipment screen when selected

Point Break

  • The Team list now shows all the players in your team, but in a more compact way
  • Requesting a revive now displays a revive request marker to help teammates locate your Statue

Sponsorship

  • End-of-round Progression screen now shows a checkmark when a Sponsorship track is finished

World Tour

  • Fixed an issue where the World Tour progression screen ended too quickly after the progress bar completed, improving readability of your updated score

Weapon

General

  • Fixed an issue where reloading the Model 1887 or CB-01 Repeater could desync the ammo count when interacting with a zipline mid-reload