Interactable Button
More actions
| Interactable Button | |
|---|---|
| Type | Arena Object |
| Effect | Toggles raiseable barricades, walls and elevator platforms. |
Interactable Buttons are, as the name suggests, interactable objects found scattered around the arenas, typically in proximity to relevant structures. They affect the arena environment after activation, such as raising or lowering bridges, barricades and open-air elevator platforms.
Overview
Interactable buttons are always present in the same specific spots on any given arena that has them. When the button is interacted with, it goes on cooldown for 1 second, during which it can't be used.
| Controls | PC | PS | XBox | Key |
|---|---|---|---|---|
| Toggle Interactable Button | E | Interact |
Other Activation Methods
Contestants can activate buttons in numerous other ways other than interacting with them directly. Any damage that can hit the button directly (like Quick Melee, gun shots, and melee weapon hits) or an explosion will activate it.
Arena Carriables
Buttons can be activated by throwing Arena Carriables, but only if their initial point of contact is the button. Some carriables can also trigger buttons with their explosion damage. Notable exceptions are listed below.
| Carriable | Effect on the button |
|---|---|
| Toggles buttons with glitch explosion and temporary disables it from being activated for 5 seconds | |
| Does not toggle buttons in any way | |
| Toggles buttons after direct impact from a throw (An unusual exception due to lack of damage, presumably functions via collision detection) |
Equipment
Some Gadgets and Specializations activate buttons either by direct impact or through their explosions. Equipment that doesn't have the ability to deal damage in either of these ways will not activate any buttons.
| Equipment | Effect on the button |
|---|---|
| Toggles buttons with its explosion damage | |
| Toggles buttons with its explosion damage | |
| Toggles buttons with its explosion damage | |
| Toggles buttons with direct hit | |
| Toggles buttons with its explosion damage | |
| Toggles buttons with glitch explosion and temporary disables it from being activated for 5 seconds | |
| Toggles buttons with its direct hit of it shooting | |
| Toggles buttons with any of damage it does to the button | |
| Toggles buttons with the direct hit | |
| Toggles buttons with direct hit or its explosion damage | |
| Toggles buttons with its explosion damage | |
| Toggles buttons with its initial explosion damage | |
| Acts like an Arena Carriable, thus can activate buttons with the direct hit on throw |
Guide
Tactics
- Beyond the obvious benefits of providing cover and traversal options, activating bridges and barricades with buttons can open up potential for combination with other gadgets such as goo grenades
- Activating bridges can be used to precisely angle jump pads for arena traversal, as well as disrupting movement for other contestants
- Any Oil Barrel that is ignited from being thrown can be used to trigger a delayed reactivation of a button after the initial impact
- Gadgets such as the C4 or Breach Charge can be used to remotely activate buttons, whether for defensive or offensive purposes
















