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  • 02:34, 18 May 2024Glitch Barrel (hist | edit) ‎[1,248 bytes]Embruh (talk | contribs) (Created page with "{{Infobox misc|image=GlitchBarrel-LowQualityTransparent.png|name=GLITCH BARREL|type=Arena carriable|effect=Glitch|health=? (Barrel)}} '''Glitch Barrels''' are arena carriables that create glitch blasts on impact. ==Overview== Like any barrel, Glitch Barrels are placed at random locations picked from a large set of fixed barrel locations specific to the arena. They can also be obtained from balloons. Contestants can pick up the barrel an...") Tag: Visual edit: Switched
  • 08:54, 16 May 2024Update:2.8.0 (hist | edit) ‎[6,528 bytes]Luke (talk | contribs) (Created page with "==== '''Content and Bug Fixes''' ==== '''Animation''' * Fixed an issue where hand gesture animations were overriding the  Mesh Shield animations, resulting in broken character poses * Fixed an issue where throwing animations would not play while inspecting weapons * Added an intro animation in terminal attack to improve the round countdown '''Audio''' * Player Voice lines will now only play for teammates and not opposing players '''Gadgets''' Anti-gravity Cube *...") Tag: Visual edit
  • 23:10, 15 May 2024Level Three: ??? (hist | edit) ‎[1,509 bytes]RockhoundBlack (talk | contribs) (Added the level 3 unlocking page) Tag: Visual edit
  • 01:16, 11 May 2024Circuit (hist | edit) ‎[617 bytes]RnoadmPerson (talk | contribs) (Created page) Tag: Visual edit
  • 12:04, 8 May 2024Update:2.7.0 (hist | edit) ‎[920 bytes]Mekk (talk | contribs) (Created page with "'''Content and Bug Fixes''' Performance *Fixed an issue where launch options like -dx11 stopped working. However, we still recommend playing without any additional options *Fixed a rare crash on the server UI *Polished the look of the incoming melee damage indicator *Fixed an issue with single item bundle purchase where the wrong item was equipped *Fixed the nametag sometimes intersecting the HUD in terminal attack when in the squad-up screen '''Security''' This w...")
  • 16:48, 2 May 2024Terminal Attack (hist | edit) ‎[1,188 bytes]Beli6 (talk | contribs) (this is my first wiki page edit, so its gonna be a bit rough. I just layed down the framework on the mode. How do I do the fancy table on the side of the page like i've seen before?) Tag: Visual edit
  • 14:00, 2 May 2024Update:2.6.0 (hist | edit) ‎[10,061 bytes]Mekk (talk | contribs) (Created page with "'''Balance Changes''' Gadgets *Barricade **Increased the size of the Barricade by 20% *Glitch Grenade **Update glitch effect so that it will now pass through Mesh Shields and Dome Shields *Stun Gun **Increased the Stun Gun projectile’s maximum travel distance from 12m to 16m **Players who are stunned can now use their Specializations and Gadgets while stunned **Players who are stunned can now aim down sights while stunned **Players who are stunned can now crouch<b...")
  • 12:54, 24 April 2024Update:2.5.1 (hist | edit) ‎[224 bytes]Mekk (talk | contribs) (Created page with "This week, we have no update, just a small patch to live the new Store content and provide a fix for the server crashes that have been happening lately. We also added improvements and adjustments to security and anti-cheat.")
  • 09:18, 17 April 2024Update:2.5.0 (hist | edit) ‎[1,142 bytes]Mekk (talk | contribs) (Created page with "'''Gadgets''' *Data Reshaper **Range increased from 5m to 15m **Target FOV decreased from 25 degrees to 12 degrees<br>Dev note: to account for the increased range. *Stun Gun<br>Dev Note: We’re aware of player frustrations around being stunned by the Stun Gun and are planning some changes to get it to a better place. However, these changes require more testing before we deploy them so it will be update 2.6 before these arrive. '''Specializations''' *Cloaking Device **...")
  • 00:08, 12 April 2024Cutscenes and Trailers (hist | edit) ‎[634 bytes]Chungolian (talk | contribs) (creating page to catalogue the assorted cinematics and trailers for The Finals (need lore vignette bk2s converted and embedded, prob gonna make a dedicated yt channel for that instead of pulling from random channels)) Tag: Visual edit: Switched originally created as "Cutscene and Trailers"
  • 12:37, 10 April 2024Sal Scoria (hist | edit) ‎[0 bytes]Mekk (talk | contribs) (Created blank page)
  • 12:26, 10 April 2024Update:2.4.0 (hist | edit) ‎[3,636 bytes]Mekk (talk | contribs) (Created page with "'''Audio''' *Fixed an issue where turret sounds could linger if you quickly picked up the Guardian Turret after placing it down. '''Gameplay''' *Fixed an issue where the deployment preview of placeable gadgets could be seen while being revived *Fixed an issue where the Mesh Shield could be deployed while emoting *Fixed an issue where the Dematerializer could interact with Goo *Fixed an issue where you could pick up objects during an interaction *Fixed animations sometim...")
  • 14:01, 8 April 2024Monaco Secrets (hist | edit) ‎[4,862 bytes]Novatim1 (talk | contribs) (Migrated EEs from old page) Tag: Visual edit
  • 14:00, 8 April 2024Seoul Secrets (hist | edit) ‎[3,136 bytes]Novatim1 (talk | contribs) (Migrated EEs from old page) Tag: Visual edit
  • 13:59, 8 April 2024Skyway Stadium Secrets (hist | edit) ‎[2,394 bytes]Novatim1 (talk | contribs) (Migrated EEs from old page) Tag: Visual edit
  • 13:57, 8 April 2024Las Vegas Secrets (hist | edit) ‎[2,057 bytes]Novatim1 (talk | contribs) (Migrated EEs from old page) Tag: Visual edit
  • 13:55, 8 April 2024SYS$HORIZON Secrets (hist | edit) ‎[1,584 bytes]Novatim1 (talk | contribs) (Added cornell box) Tag: Visual edit
  • 07:37, 8 April 2024Practice Range Secrets (hist | edit) ‎[485 bytes]Novatim1 (talk | contribs) (Added roses and fine finals) Tag: Visual edit
  • 07:33, 8 April 2024Cosmetic Secrets (hist | edit) ‎[2,434 bytes]Novatim1 (talk | contribs) (Added Cosmetic EEs from old ee page) Tag: Visual edit
  • 07:25, 8 April 2024Secrets in THE FINALS (hist | edit) ‎[2,948 bytes]Novatim1 (talk | contribs) (Added Credit Text and Door Sound Effect) Tag: Visual edit
  • 21:43, 7 April 2024In-Game Easter Eggs (hist | edit) ‎[1,353 bytes]Kyne (talk | contribs) (Created page with "test") Tag: Visual edit
  • 17:20, 6 April 2024List of Gun Origins (hist | edit) ‎[7,980 bytes]Limoen (talk | contribs) (Created page with "Firearms featured in ''THE FINALS'' are based on their real-life counterparts, which is reflected in the name of the weapons. More information about the origin of each gun is available in the Trivia section of the respective pages. {{InfoGridCards|header1={{colored link|#f1f2f4|Builds#Light Build|Light Build}}|header2={{colored link|#f1f2f4|Builds#Medium Build|Medium Build}}|header3={{colored link|#f1f2f4|Builds#Heavy Build|Heavy Build}} |text1 = <table class="wikitabl...") Tag: Visual edit: Switched
  • 14:15, 4 April 2024Update:2.3.0 (hist | edit) ‎[1,470 bytes]Mekk (talk | contribs) (Created page with "'''Balancing''' * FAMAS **Increased recoil curve recovery delay from 0.68 to 0.8 **Increased recoil recovery time from 0.8 to 1 Dev note: These changes cause automatic recoil recovery to kick in slightly later than before a player finishes firing. It helps prevent an issue where players who pressed the fire button slightly slower than other players felt they saw a very different recoil pattern for the gun '''Modes''' *Power Shift **Added SYS$HORIZON to the map pool **E...")
  • 12:24, 29 March 2024Style (hist | edit) ‎[78,598 bytes]Luke (talk | contribs) (Moved Cosmetics into Style)
  • 08:36, 29 March 2024The Announcer (hist | edit) ‎[198 bytes]Cookiephoenix (talk | contribs) (I want to make some Infos more about him :)) Tag: Visual edit
  • 13:49, 27 March 2024Update:2.2.0 (hist | edit) ‎[5,340 bytes]Luke (talk | contribs) (Created page with "'''Balancing''' * KS23 ** Increased fire rate from 55 RPM to 73 RPM ** Decreased player damage from 120 to 100 ** Increased environmental damage from 600 to 700 ** Decreased pump-action animation delay from 0.2s to 0s ** Increased pump-action animation duration from 0.6s to 0.7s ** Increased damage fall-off start range from 15m to 18m ** Decreased damage fall-off end range from 50m to 23m ** Increased the damage fall-off multiplier at max range from 0.4 to 0.6, meaning...") Tag: Visual edit
  • 10:17, 20 March 2024Update:2.1.0 (hist | edit) ‎[3,165 bytes]Luke (talk | contribs) (Created page with "'''BUG FIXES & ADDITIONS''' Private matches * Players can now select the map when starting a private match * Players will no longer be stuck trying to join the game server after leaving a private lobby * Fixed an issue where party members with different crossplay settings could be unable to leave private match lobbies * Fixed a bug where players could bypass the "Crossplay ON" requirement for private matches, which resulted in a softlock Console * Crash fix for audi...") Tag: Visual edit
  • 08:03, 20 March 2024Smoke Canister (hist | edit) ‎[1,349 bytes]Sir Fiddlesticks (talk | contribs) (created) Tag: Visual edit
  • 21:49, 19 March 2024Gas Canister (hist | edit) ‎[1,497 bytes]Sir Fiddlesticks (talk | contribs) (started creation of page) Tag: Visual edit
  • 14:49, 16 March 2024Game Show Events (hist | edit) ‎[3,776 bytes]Smashel (talk | contribs) (Created page with "'''Game show events''' are triggered partway through each round and will last for two minutes. These will affect the gameplay experience, so contestants need to be flexible and ready to adapt. ==Meteor Shower== <blockquote>Meteors fall near cashout stations.</blockquote>Meteors destroy structures and damage contestants. ==Low Gravity== <blockquote>Experience longer hang time in the air.</blockquote>Low Gravity affects contestants, objects, debris, and projectiles. ==Dea...") Tag: Visual edit
  • 01:26, 15 March 2024Horizon (hist | edit) ‎[1,029 bytes]Limoen (talk | contribs) (new url, new desc) Tag: Visual edit: Switched
  • 12:06, 14 March 2024Update:2.0.0 (hist | edit) ‎[12,474 bytes]Luke (talk | contribs) (Created page with "NEW MAP * Added the standard issue of the new SYS$HORIZON map NEW GAME SHOW  EVENT * Added the ''Retro Invasion 82'' event to every map NEW SPECIALIZATION * Dematerializer ** Enables the user to create temporary holes in the arena construction NEW GADGETS * Gateway ** Throw out two Gateways to create a spatial link between them, enabling quick traversing through the arena * Data Reshaper ** A “prop-swap” executable that lets players transform objects and d...") Tag: Visual edit
  • 02:15, 12 March 2024Power Shift (hist | edit) ‎[1,477 bytes]Cossechan (talk | contribs) (created the wiki page for the Power Shift Gamemode (you guys can add other stuff later)) Tag: Visual edit
  • 00:52, 12 March 2024Anti-Gravity Cube (hist | edit) ‎[1,435 bytes]Limoen (talk | contribs) (Created page with "{{Infobox gadgets|name=Anti-Gravity Cube|type=Area Control|cooldown=TBA|image=placeholder.png|build=Heavy|quote={{Quote|text=Description TBA}}}} The Anti-Gravity Cube is a thrown gadget available to the Heavy build which, upon impact, creates a zone of altered gravity where all contestants and objects will levitate.''<sup>[confirmation needed]</sup>'' ==Effects== Upon first impact, the Anti-Gravity Cube creates a cylinder-shaped zone where everything in...") Tag: Visual edit
  • 22:23, 11 March 2024KS-23 (hist | edit) ‎[2,195 bytes]Smashel (talk | contribs) (Created page with "{{Infobox weapons |image=SA1216 Sideview.png |name=KS-23 |weaponquote = {{Quote|text=weaponquote}} |build=Heavy |wtype=Ranged // Shotgun |bdamage=-- |hdamage=-- |dps=-- |magsize=-- |reloadtime=-- }} The KS-23 is a slug shotgun for the Heavy Build and was introduced in Season 2.")
  • 22:19, 11 March 2024FAMAS (hist | edit) ‎[1,708 bytes]Smashel (talk | contribs) (Created page with "{{Infobox weapons |image=AKM Sideview.png |name=FAMAS |weaponquote = {{Quote|text=weaponquote}} |build=Medium |wtype=Ranged // Assault Rifle |bdamage=-- |hdamage=-- |dps=-- |magsize=-- |reloadtime=-- }} The FAMAS is a burst assault rifle for the Medium Build Build and was introduced in Season 2.")
  • 22:16, 11 March 202493R (hist | edit) ‎[1,470 bytes]Smashel (talk | contribs) (Created page with "{{Infobox weapons |image=V9S Sideview.png |name=93R |weaponquote = {{Quote|text=weaponquote}} |build=Light |wtype=Ranged // Pistol |bdamage=-- |hdamage=-- |dps=-- |magsize=-- |reloadtime=-- }} The 93R is a burst-fire machine pistol for the Light Build introduced in Season 2.")
  • 21:03, 11 March 2024Dematerializer (hist | edit) ‎[1,248 bytes]Limoen (talk | contribs) (Created page with "{{Infobox gadgets|name=DEMATERIALIZER|type=Utility|cooldown=TBA|image=placeholder.png|build=Medium|quote={{Quote|text=Description TBA}}}} The Dematerializer is a gadget available to the Medium build which, upon activation, creates a hole in a surface which can be resealed upon reactivation.''<sup>[confirmation needed]</sup>'' ==Effects== Upon activating the Data Reshaper, a hole will be created in the target surface. A digital indication of the wall re...") Tag: Visual edit
  • 20:13, 11 March 2024Data Reshaper (hist | edit) ‎[1,196 bytes]Limoen (talk | contribs) (Created page with "{{Infobox gadgets|name=DATA RESHAPER|type=Utility|cooldown=TBA|image=placeholder.png|build=Medium|quote={{Quote|text=Description TBA}}}} The Data Reshaper is a gadget available to the Medium build which, upon activation, polymorphs enemy objects and transmutes arena carriables near the target location.''<sup>[confirmation needed]</sup>'' ==Effects== Upon activating the Data Reshaper, objects [around the contestant|at the target loc...") Tag: Visual edit
  • 17:14, 11 March 2024Gateway (hist | edit) ‎[4,872 bytes]Limoen (talk | contribs) (Created page with "{{Infobox gadgets|class=All|name=GATEWAY|type={{colored link|#f1f2f4|Grenades|Grenade}}|description={{Quote|text=Grenade that explodes shortly after thrown.}}|cooldown=TBA|stacksize=TBA|duration=TBA|image=Gateway.png|build=Light|quote={{Quote|text=Description TBA}}}} The Gateway is a thrown gadget available to the Light build which, upon impact, creates one of two gateways.''<sup>[confirmation needed]</sup>'' ==Uses & Interactions== Deploying the first...") Tag: Visual edit
  • 16:46, 11 March 2024Vaiiya (hist | edit) ‎[251 bytes]Mekk (talk | contribs) (Created page with " {{InfoGridCards|text1=Vaiiya is one of the various sponsors of THE FINALS. In the Season 2, they were introduced as the official sponsors of the season.|image2=link=|header1=OVERVIEW}}")
  • 21:55, 7 March 2024Gas (hist | edit) ‎[3,261 bytes]Limoen (talk | contribs) (Created page with "{{Infobox misc|image=Gas Cloud.png|name=GAS|type=Arena object|effect=Deals damage over time|damage=50/s|duration=12s|customlabel1=Radius|customdata1=5m}} Gas is an effect that can appear in the arena. It deals continuous damage to all contestants who breathe in the gas. Gas clouds can be countered by nearby fire, which will instantly remove it. == Sources == * The Gas Grenade explodes into a gas cloud after its windup time. * The Gas Mine creates a gas...") Tag: Visual edit
  • 12:42, 6 March 2024Update:1.11.0 (hist | edit) ‎[761 bytes]Mekk (talk | contribs) (Created page with "'''Welcome to the last update of Season 1!''' It’s been a wild journey with all of you and we are looking forward to the next adventure: SEASON 2! This week, we’ve had a blast playing in Old West Monaco with all of you! So, we’ve decided to extend the Smoking Guns event another week. To celebrate, the Pearlstrike Revolver skin will be free in the shop, this week only! Don’t forget to swing by and nab it while it’s available! '''Here are the updates:'''...")
  • 18:50, 5 March 2024Season 2 (hist | edit) ‎[9,299 bytes]Mekk (talk | contribs) (Created page with "{{Infobox season|name=SEASON 2<!--|image=THE_FINALS_Season_2_March_2024.mp4|quote={{quote|Welcome to Season 2 of THE FINALS!}}|sponsors=Holtow, Vaiiya|map=Tokyo|theme=Virtual Reality|weapon=?|rewards=Free: 21 items & {{MultibuckIcon}} 375 <br> Prem.: 75 items & {{MultibuckIcon}} 1,575-->|start=Mar. 14, 2024<!--|end=Jun. 19, 2024|events=None-->}} Season 2 of THE FINALS will start on March 14th, 2024. <!-- ==Events== {{Main|Events}} == Patches == {{Main|Patchn...")
  • 22:17, 3 March 2024MultiCo (hist | edit) ‎[1,718 bytes]Smashel (talk | contribs) (Created page with "MultiCo is the entity that owns THE FINALS gameshow. {{InfoGridCards|text1=MultiCo, likely short for MultiCorporation, is the company that is in charge of THE FINALS gameshow. This is displayed in two ways: the in-game currency, called Multibucks, and the operating system made by MultiCo, MuCoDOS. |image2=link=|header1=OVERVIEW}} ==MuCoDOS== right|450x450px When selecting the Credits from the main menu of THE F...") Tag: Visual edit: Switched
  • 20:36, 1 March 2024Revive Statue (hist | edit) ‎[1,744 bytes]Smashel (talk | contribs) (Created page with "{{Stub}} {{Infobox misc|image=Revive Statue.png|name=REVIVE STATUE|type=Arena carriable|effect=Dropped on contestant elimination|customlabel1=Revive Time|customdata1=4s}} The '''revive statue''' is a arena carriable that appears after a contestant has been eliminated. A contestant on the same team can use the statue to revive the eliminated contestant. == Overview == Revive statues act the same as other arena carriables with the following differenc...") Tag: Visual edit: Switched
  • 10:04, 29 February 2024Update:1.10.0 (hist | edit) ‎[3,307 bytes]Luke (talk | contribs) (Created page with "Mosey into Old West Monaco with a limited loadout and duke it out like the gunslingers and outlaws of the old silver screen! Is Monaco an Arena large enough for all of you? Only one way to find out. We’re bringing back a fan favorite from the early days (of Beta): Single Round Tournament! In this game mode four teams enter the Arena at once and compete against each other in a single round. Add to this the brand new look of Monaco and the limited loadouts and it’s s...") Tag: Visual edit
  • 14:33, 25 February 2024Goo Barrel (hist | edit) ‎[1,418 bytes]Smashel (talk | contribs) (Created page with "Goo Barrels are barrels of the Goo variety.") Tag: Visual edit originally created as "Goo Barrels"
  • 14:23, 25 February 2024Build:The Pacifist (hist | edit) ‎[1,085 bytes]Smashel (talk | contribs) (Created page with "The Pacifist is a build that is designed to only provide support and '''deal no damage'''. ==Overview== {| class="wikitable" |+ ! !Loadout ! !Description |- !Specialization |Healing Beam |144px |The Healing Beam allows the user to keep their teammates alive, which is the primary function of this build. |- !Weapon |Riot Shield |144px |The Riot Shield should be used for cover, using alt-fire should pro...") Tag: Visual edit originally created as "The Pacifist"
  • 17:40, 24 February 2024S01 Lore Vignette 2 (hist | edit) ‎[2,474 bytes]Smashel (talk | contribs) (Created page with "This is the second lore vignette from season 2. ==Transcript== ==Breakdown==")
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