Explosive Mine
More actions
| EXPLOSIVE MINE | |
|---|---|
| |
| Profile | |
| Build | M Medium H Heavy |
| Type | Defensive |
| Unlock | |
| Stats | |
| Cooldown | 15s |
| Ammo | 1 |
| Technical | |
| Damage | 120 |
| Environment Dmg | 1025 |
| Damage Radius | 4.25m |
| Priming Time | 1.6s |
| Max Deployed | 2 |
The Explosive Mine is a Medium or Heavy class mounted gadget which, when it comes into contact with an opponent or when it is destroyed, creates an explosion that deals high damage.
Usage
The Explosive Mine can be selected as one of three gadgets of any Medium or Heavy build load-out.
The primary trigger can be used to toss the gadget a small distance. It will attach to the first surface it contacts and arm itself after a few moments(2.0 seconds after primary mouse click).
The gadget can also be retrieved to restore a charge, by interacting with it for a few moments while looking at it from up close.
| Controls | PC | PS | XBox | Key |
|---|---|---|---|---|
| Equip Explosive Mine | 234 | Gadget | ||
| Toss (Tap) | R2 | RT | Primary fire | |
| Retrieve deployed Explosive Mine (Hold) | E | Interact |
Stats
Effects
The Explosive Mine can be deployed with a small throw to attach it to a nearby surface. The gadget will arm itself after a few moments. If an opponent gets too close to the Explosive Mine, or if it is destroyed such as by bullets or by a nearby explosion, it explodes, dealing high damage to nearby opponents and damaging structures. It also damages the user if they are too close.
If an opponent destroys the gadget, they become the user instead, meaning any damage it deals is attributed to them.
Properties
Gadget



Projectile



Mine









Explosion




Guide
Strengths
- The Explosive Mine can be planted on or around a Cashout Station to defend it.
- The Explosive Mine deals significant damage, itself being capable of almost eliminating a Light contestant, leaving them at 30 HP.
- The Explosive Mine doesn't require remote activation. This means the contestant using it doesn't need to surveillance the Mine to activate it at the right moment. Not requiring remote activation also allows it to potentially eliminate enemies even after the contestant using it has been eliminated and is waiting to respawn.
Weaknesses
- The Explosive Mine can be disabled by a nearby Glitch Grenade or Glitch Barrel triggering, or reshaped by the Data Reshaper.
- Compared to the Gas Mine and Pyro Mine, a contestant can only have one Explosive Mine charge available at any time.
- Two Explosive Mines can still simultaneously be placed in the enviroment by the same contestant.
Tactics
- Explosive Mines are best placed in spots where enemy contestants are likely to pass through without looking or checking carefully, like: behind closed doors, around corners, below or above windows, etc.
- The Explosive Mine combines well with certain Weapons, Gadgets and specifically the Oil Barrel.
- While all weaponry can manually trigger it by shooting, doing so with the CL-40 will stack it's damage on top of the Explosive Mine's damage, which can instantly eliminate a Light contestant if the CL-40's projectile is close enough.
- Although the same can be done with the MGL32, it is more difficult due to the weapon's projectiles not exploding on first impact.
- Besides exploding on enemy contact or when being shot, the Explosive Mine can also be manually detonated with other explosive gadgets such as Breach Charges, C4 and the RPG-7. These can be utilised together with the Explosive Mine to create stronger, more damaging explosions.
- With the RPG-7 specifically it can be used to make a very quick trap in a dire situation for when the contestant is being chased by one or multiple opponents, as the contestant only needs to wait for the Explosive Mine to arm.
- A Gas Mine in combination with the Explosive Mine will instantly eliminate a Light contestant and spread toxic gas in the area around their Revive Statue, making a revive on the spot very difficult for the time being and still dealing some damage when the statue is being picked up and carried elsewhere while the gas is still present.
- The Oil Barrel in combination with the Explosive Mine deals so much additional damage that it can near instantly eliminate a Medium contestant without the need of another gadget or the contestant's weapon. Unless they get healed quickly upon stepping into the trap, they will succumb to the fire damage, usually within a second or less depending on the proximity to the barrel's explosion. Additionally, this causes fire to spread around the Revive Statue which will result in the same negative effects for that contestant's team as the aforementioned Gas Mine combination.
- The same strategy can be applied or extended with Glitch Barrels, which will prevent the use of any Specializations or Gadgets, including those that could heal the victims or give them extra mobility to escape the trap.
- Note that the Explosive Canister is not well suited for this, as the explosion from the Mine will not make the Canister explode immediately and instead make it tumble through the enviroment unpredictably for a moment.
- For the same strategy to work with the Gas Canister, two Explosive Mines are required, as the explosion of a single one is not enough to trigger the Canister.
- While all weaponry can manually trigger it by shooting, doing so with the CL-40 will stack it's damage on top of the Explosive Mine's damage, which can instantly eliminate a Light contestant if the CL-40's projectile is close enough.
- The Explosive Mine can act as an improvised Breach Charge, although a concrete wall will require multiple mines to breach.
- However, the enviromental damage is enough for one mine to destroy Goo within the radius. This can be useful for quickly getting rid of walls of Goo created through Goo Barrels or the Goo Grenade without the need of repeatedly shooting it with the contestant's main weapon.
- While a very niche tactic, the Explosive Mine can be immediately detonated through the use of a Quick Melee attack right when the contestant throws it, creating a close-range explosion.
Item Mastery
Item mastery XP can be earned by damaging opponents with the Explosive Mine and dealing environmental damage
Each time a certain XP threshold is reached, the item levels up. This does not improve the item, but rewards a unique item customization.
| Source | XP Reward |
|---|---|
| Deploying the Explosive Mine | 0 |
| Damage dealt to structures by the Explosive Mine | 0 |
| Damage dealt to opponents by the Explosive Mine | 0.5 x damage dealt |
Cosmetics
Skins
History
| Patch | |
|---|---|
| 4.0.0 |
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| 3.4.0 |
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| 2.0.0 |
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| 1.4.0 |
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| CB1 Patch 4 |
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| CB1 Patch 3 |
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