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(Redirected from Ranked)
Cashout
“Teams compete to collect the most cash.”
Overview
Short descriptionGet the vault, take it to a cashout station, and complete the deposit. The team with the most cash wins!

Cashout is the premier gamemode in THE FINALS. It involves up to four teams of three competing to collect the most cash by completing successful Cashouts.

There are multiple Cashout Gamemodes, each featuring it's own set of rules, but sharing similar core gameplay.

Gameplay

Teams earn a majority of their cash by depositing Cash Boxes into Cashout Stations. Contestants must first locate an available Vault and open it, triggering a twenty second timer. When this timer expires, the Vault will eject a Cash Box wich contestants can then carry to a Cashout Stations. Once picked up, Cash Boxes can be thrown, allowing contestants to defend themselves if attacked, pass the Cash Box to a teammate, or insert it from distance.

After a Cash Box is deposited into a Cashout Station, a timer will begin. The team must defend the active cashout and prevent opponents from stealing it. All other contestants will be alerted to the active Cashout and may attempt to steal it. If the team successfully defends the station until the timer ends, the cash will be added to their total, and a new Vault will spawn in the arena.

Objectives

VAULT
TypeArena object
EffectHolds a Cash Box
Windup Time15s
opening time20s
SFX 1Vault opening

Main page: Vault

Vaults will appear spawn at a random location in the arena at the beginning of the game and each time a Cashout Station finishes cashing out. A contestant must trigger its unlocking sequence to free a Cash Box stored inside

Amount of Vaults
Game mode Starting vaults Maximum vaults
Quick Cash 1 4
Head2Head 1 3
Tournament Knockout Rounds 2 6
Tournament Finals 1 3

CASH BOX
TypeArena carriable
EffectUsed to transport cash from a Vault to a Cashout Station
Damage50
Value$10,000 - $25,000
Main page: Cash Box

Cash boxes are Carriable Objects that appear in the arena periodically locked in the Vaults. Contestants are tasked with transporting the cash box to a Cashout Station to start a cashout. A cashout is the only way for teams to extract the cash from a cash box.

Value of the Cashbox depends from the gamemode being played.

Value of Cash Boxes
Game mode Value
Quick Cash All boxes - $10,000
Head2Head All boxes - $25,000
Tournament Final Round All boxes - $25,000
Tournament Knockout Rounds
Cash box 1 & 2 Cash box 3 & 4 Cash box 5 & 6
$10,000 $15,000 $22,000

CASHOUT STATION
TypeArena object
EffectAccepts the Cash Box
Cashout timeMin. 1m
Max. 2m10s
Steal time6s - 7s
SFX 1Cashout in progress

SFX 2Cashout being stolen

Main page: Cashout Station

Cashout stations are objects that appear in the arena at the beginning of the game and each time a Cashout Station finishes cashing out. Inserting a Cash Box will start a cashout, during which time contestants must defend the cashout from being stolen by other teams.

Contestants can hold the Cash Box near one of the sliding panels of the cashout station or throw it into the station from a distance to start a cashout. The last team that held the box will be the first owner of the cashout.

At the end of the cashout, the current owner of the cashout will receive the Cash Box's value.


Cashout Gamemodes

Quick Cash
“Single match rush to a cash goal”
Overview
Length1 Round
Format3 v 3 v 3
Earn cashComplete Cashout
Team wipe penalty7s - 30s respawn
Respawn creditsUnlimited
WinFirst to reach $20,000
FeaturesUnlimited respawn credits
ProgressionQuickplay Points

UNLOCK THE VAULT

Unlock a vault and grab the Cash Box

Deposit a Cashbox

Insert the Cash Box into a Cashout Station

Defend the Cashout

The team that controls the Cashout Station when the timer ends gets the money

Quick Cash is a fast-paced Quickplay mode with simple rules, designed for casual play. Three teams of three compete to be the first to reach $20,000 by depositing cash from Vaults.


Objective

  • Vault
    • A $10,000 Vault spawns at the start of the game and after each completed deposit.
    • Only one Vault can be active at a time.
    • After spawning, the Vault has a 15-second wind-up before it can be interacted with.
    • Once interacted with, it takes 20 seconds for the Cashboxes to pop out and become available for deposit.
  • Deposit Process
    • To start a deposit, place Cash Boxes into a Cashout Station.
    • The deposit process takes 2 minutes to complete.
    • If enough time remains in the round, the deposit lasts the full duration; otherwise, up to 1 minute of overtime is added.

Win Conditions

  • The first team to reach $20,000 cash wins.

Wave-Based Respawn

  • When the first contestant is eliminated, a 30-second respawn timer starts for the whole team.
  • Any contestants eliminated afterward will join the same timer.
  • While waiting to respawn, contestants can swap their loadout, including their Build.
  • When the respawn timer reaches 0:
    • Eliminated contestants can spend a coin to respawn.
    • If the entire team is eliminated (team wipe), all three will automatically respawn together without extra delays.
  • If a contestant dies within the last 7 seconds of the countdown, the timer resets to 7 seconds.

Loadout Swap

  • At the start of Quick Cash, contestants can freely choose their loadout.
  • While waiting to respawn, contestants can swap their loadout freely, including their Build.

Head2Head
“The Ultimate Final Round with infinite respawns”
Overview
Length1 Round
Format3 v 3
Earn cashComplete Cashout
Team wipe penalty20s respawn
Respawn creditsUnlimited
WinFirst to reach $50,000
FeaturesUnlimited respawn credits
ProgressionQuickplay Points

UNLOCK THE VAULT

Unlock a vault and grab the Cash Box

Deposit a Cashbox

Insert the Cash Box into a Cashout Station

Defend the Cashout

The team that controls the Cashout Station when the timer ends gets the money

Head2Head is a Quickplay mode, that resembles the final round of Cashout tournaments, where 2 teams of three face each other, with Vaults worth $25,000. The first team to reach $50,000 wins the match.

This version of a Cashout was initially introduced as a limited-time mode during Season 7 and later added permanently as a Quickplay mode at the start of Season 8.


Objective

  • Vault
    • A $25,000 Vault spawns at the start of the game and after each completed deposit.
    • Only one Vault can be active at a time.
    • After spawning, the Vault has a 15-second wind-up before it can be interacted with.
    • Once interacted with, it takes 20 seconds for the Cashboxes to pop out and become available for deposit.
  • Deposit Process
    • To start a deposit, place Cash Boxes into a Cashout Station.
    • The deposit process takes 2 minutes to complete.
    • If enough time remains in the round, the deposit lasts the full duration; otherwise, up to 1 minute of overtime is added.

Win Conditions

  • The first team to reach $50,000 cash wins.

Respawn System

  • Eliminated contestants have a 25-second respawn timer. After it expires, they can use a respawn coin if they have not already been revived by a teammate.
  • If an entire team is eliminated, they respawn together after 20 seconds.

Loadout Swap

  • At the start of Quick Cash, contestants can freely choose their loadout.
  • While waiting to respawn, contestants can swap their loadout freely, including their Build.

World Tour
“Participate to climb the leaderboard, and show off your perfomance with a badge on your player card!”
Overview
Length1-3 Rounds
FormatTournament (8 teams)
Qualification rounds - 3v3v3v3
Final round - 3v3
Earn cashVault open / deposit
Steal / complete Cashout
Eliminate opponents
Team wipe penalty25s respawn
Respawn credits2 credits at start
+1 credit per round
WinWin the final round
ProgressionWorld Tour Win Points

Classic Cashout

Open Vaults, deposit Cash Boxes, defend or steal Cashout Stations

Two Qualifier Rounds

Finish as one of the 2 teams with the most cash to qualify for the next round

Final Round

The two teams that reach the final round compete to be the tournament winner

Main page: World Tour

World Tour is a casual Cashout Tournament mode where contestants compete in multiple tour stops, earn Win Points, and rank up through different badges to receive rewards at the end of the season.


Overview


Objective

  • Vaults
    • Two Vaults spawn at the start of the game, with a new one appearing after each completed deposit.
    • Only two Vaults can be active at a time.
    • The cash value increases as more Vaults spawn:
      • First two Vaults: $10,000 each
      • Next pair: $15,000 each
      • Final pair: $22,000 each
    • Interacting with a Vault grants $1,000.
  • Cashout Station
    • Two Cashout Stations spawn at the start of the game, with a new one appearing after each completed deposit.
    • Only two Cashout Stations can be active at a time.
    • Multiple Cash Boxes can be deposited into the same Cashout Station to increase the total cash value.
    • Stealing an active Cashout Station takes 7 seconds and grants $1,000 during Qualifying Rounds.
    • Stealing an active Cashout Station takes 6 seconds and grants $0 during the Final Round.
  • Deposit Process
    • To start a deposit, place the Cash Box into a Cashout Station.
    • When a Cash Box is deposited, 20% of its value is instantly awarded to the team, while the remaining 80% is stored in the Cashout Station.
    • The deposit process takes 2 minutes to complete in regular time.
    • If enough time remains in the round, the deposit lasts the full duration; otherwise, up to 1 minute of overtime is added.

Tournament Structure

  • The Tournament Structure features 8 teams (24 contestants total) competing in a knockout bracket. The top 2 teams qualify for the next round, while the bottom 2 teams are eliminated.
    • Knockout Round 1: 8 teams split into two matches (4 teams per match).
    • Knockout Round 2: 4 remaining teams compete in one match.
    • Final Round: The last 2 teams face off under Head2Head rules, with Vaults worth $25,000. The first team to reach $50,000 wins the tournament.

Ways to Gain Cash

  • $500 – Eliminating a contestant.
  • $1,000 – Eliminating a contestant during Death Match.
  • $1,000 – Opening a Vault.
  • $1,000 – Stealing an active Cashout Station.
  • $2,000 – Depositing Cash Boxes from Vaults 1 & 2
  • $3,000 – Depositing Cash Boxes from Vaults 3 & 4
  • $4,000 – Depositing Cash Boxes from Vaults 5 & 6
  • All Cash in the Cashout Station – Completing a Deposit

Respawn System

  • Each contestant starts with 2 respawn coins and gains 1 additional coin at the start of each round.
  • Eliminated contestants have a 30-second respawn timer. After it expires, they can use a respawn coin if they have not already been revived by a teammate.
  • If an entire team is eliminated, they respawn together after 25 seconds.
  • Contestants with no respawn coins left can only return if revived or if their team wipes and respawns.

Loadout Swap

  • Contestants can only swap equipment from their reserves before each round starts or while waiting to respawn or using respawn coins, but they cannot change their build.

Ranked Tournament
“Pinnacle of competitive gameplay”
Overview
Length1-3 Rounds
FormatTournament (8 teams)
Qualification rounds - 3v3v3v3
Final round - 3v3
Earn cashVault open / deposit
Steal / complete Cashout
Eliminate opponents
Team wipe penalty25s respawn
15% of team's total cash
Respawn credits2 credits at start
+1 credit per round
WinWin the final round
ProgressionLeagues Progression

Classic Cashout

Open Vaults, deposit Cash Boxes, defend or steal Cashout Stations

Two Qualifier Rounds

Finish as one of the 2 teams with the most cash to qualify for the next round

Final Round

The two teams that reach the final round compete to be the tournament winner

See also: Ranked Leagues

Ranked Tournament is a main competitive mode of THE FINALS where contestants play a Cashout Tournament in high‑stakes competition to earn Rank Score (RS) and climb their way up through the Leagues.


Overview

  • Game Show Events are disabled.
  • Scoreboards and overviews will not show team seedings, Rank Scores, or gameplay stats before or during matches. This information will be shown to players after they are eliminated from the tournament.
  • Inactive Vaults/Cash Boxes will despawn when overtime starts, in addition to inactive Cashout Stations. (See Update 7.9.0)

Objective

  • Vaults
    • Two Vaults spawn at the start of the game, with a new one appearing after each completed deposit.
    • Only two Vaults can be active at a time.
    • The cash value increases as more Vaults spawn:
      • First two Vaults: $10,000 each
      • Next pair: $15,000 each
      • Final pair: $22,000 each
    • Interacting with a Vault grants $1,000.
  • Cashout Station
    • Two Cashout Stations spawn at the start of the game, with a new one appearing after each completed deposit.
    • Only two Cashout Stations can be active at a time.
    • Multiple Cash Boxes can be deposited into the same Cashout Station to increase the total cash value.
    • Stealing an active Cashout Station takes 7 seconds and grants $1,000 during Qualifying Rounds.
    • Stealing an active Cashout Station takes 6 seconds and grants $0 during the Final Round.
  • Deposit Process
    • To start a deposit, place the Cash Box into a Cashout Station.
    • When a Cash Box is deposited, 20% of its value is instantly awarded to the team, while the remaining 80% is stored in the Cashout Station.
    • The deposit process takes 2 minutes to complete in regular time.
    • If enough time remains in the round, the deposit lasts the full duration; otherwise, up to 1 minute of overtime is added.

Tournament Structure

  • The Tournament Structure features 8 teams (24 contestants total) competing in a knockout bracket. The top 2 teams qualify for the next round, while the bottom 2 teams are eliminated.
    • Knockout Round 1: 8 teams split into two matches (4 teams per match).
    • Knockout Round 2: 4 remaining teams compete in one match.
    • Final Round: The last 2 teams face off under Head2Head rules, with Vaults worth $25,000. The first team to reach $50,000 wins the tournament.

Ways to Gain Cash

  • $500 – Eliminating a contestant.
  • $1,000 – Opening a Vault.
  • $1,000 – Stealing an active Cashout Station.
  • $2,000 – Depositing Cash Boxes from Vaults 1 & 2
  • $3,000 – Depositing Cash Boxes from Vaults 3 & 4
  • $4,000 – Depositing Cash Boxes from Vaults 5 & 6
  • All Cash in the Cashout Station – Completing a Deposit

Respawn System

  • Each contestant starts with 2 respawn coins and gains 1 additional coin at the start of each round.
  • Eliminated contestants have a 30-second respawn timer. After it expires, they can use a respawn coin if they have not already been revived by a teammate.
  • If an entire team is eliminated lose 15% of their total cash, they respawn together after 25 seconds.
  • Contestants with no respawn coins left can only return if revived or if their team wipes and respawns.

Loadout Swap

  • Contestants can only swap equipment from their reserves before each round starts and they cannot change their build.

Seeding Explained

  • Your seed is your team's placement based on its Matchmaking Rating (MMR) compared to other teams:
    • 1st Seed: The team with the highest MMR, expected to do the best.
    • 8th Seed: The team with the lowest MMR, expected to do the worst.

How Seeds Affect Rank Score (RS)

  • If the 1st seed performs poorly, they lose more RS because they were expected to do well.
  • If the 8th seed performs poorly, they lose less RS because they were not expected to do as well.
  • Outperforming your seed will earn you more RS, while underperforming will cost you more RS.

How Rank Score impacts league placement:

Main page: Leagues
  • Bronze, Silver, Gold, Platinum, Diamond: Each league has four subdivisions.
  • Ruby: The top 500 players appear on the Ranked Leaderboard.

Arenas

Arena Arena variants
FORTUNE STADIUM STANDARD ISSUE
SKYWAY STADIUM STANDARD ISSUE, UP DOWN LEFT RIGHT, HIGH RISE
SYS$HORIZON STANDARD ISSUE
KYOTO STANDARD ISSUE, SUSPENDED STRUCTURES, MOVING PLATFORMS
LAS VEGAS STANDARD ISSUE, SANDSTORM
MONACO STANDARD ISSUE, SUSPENDED STRUCTURES, DUCK AND COVER
SEOUL STANDARD ISSUE, MOVING PLATFORMS, UNDER CONSTRUCTION
LAS VEGAS STADIUM STANDARD ISSUE
BERNAL STANDARD ISSUE, SUSPENDED STRUCTURES
NOZOMI/CITADEL STANDARD ISSUE