Dragon's Claim
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| Dragon's Claim | |
|---|---|
| |
| Overview | |
| Short description | Take and keep control of the banner long enough and plant it into the ground, then stay nearby to earn money. |
| Length | One Round |
| Format | 5v5 |
| Team wipe penalty | None |
| Win | First to $30,000 wins |
| Features | Unlimited respawn credits |
| Progression | World Tour |
| Event | Scales Of Fortune |
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Dragon's Claim is a 5v5 a limited time mode that combines "Hold the flag" and "King of the hill" gameplay, where teams fight for control over the flag and the area that surrounds it. It took place at Starlight Hollow, and contestants could choose only from several fixed loadouts.
LTM was a part of Scales Of Fortune Event in Season 10 and was available from May 7, 2026 to May 28, 2026.
Gameplay
Dragon's Claim consists of two phases:
- Teams fight for control of the banner. Contestants can pick up a banner and hold it, while also using it as a weapon that behaves similarly to Sledgehammer. If the team holds the banner for long enough they can plant it to earn some cash and create a Treasury Zone that is the focus of the second phase.
- While the Treasury Zone is active it awards teams with cash for staying inside. The more players from the team are inside the more cash team gets. Both teams can stay inside at the same time and earn cash. Periodically the dragon will fly above the Treasury and will shoot fire at the zone dealing huge damage to everything on its path. After some time treasury runs disappears and new banner spawns.
Game Mode Rules
- Win conditions: First to reach 30,000 cash or most cash when time runs out.
- Objective:
- Claim the banner by carrying it.
- Contestant that carries the banner can use it as a Sledgehammer.
- Once banner is claimed it can be planted to create a Treasury Zone.
- Staying inside of the Treasury Zone earns cash for the team.
- Treasury Zone lasts a limited amount of time[Not Measured].
- Both teams earn cash by entering the Treasury Zone.
- The more players of the team are in the zone the more cash team earns.
- $50 per player per (?) seconds[Not Measured].
- The Dragon will periodically[Not Measured] fly above the Zone and deal damage to Contestants and enviroment in a straight line that crosses the zone.
- Claim the banner by carrying it.
- Respawn: Unlimited Respawn Credits
- Loadout: Preselected. Items rebalanced for this mode.
Fixed loadouts:
| Class | Specialisation | Weapon | Gadgets |
|---|---|---|---|
| Ranger Light |
Grappling Hook | Recurve Bow | Smoke Grenade Vanishing Bomb Nullifier |
| Paladin Medium |
Healing Beam | Riot Shield | Defibrillator H+ Infuser Dome Shield |
| Mage Medium |
Shockwave | Chimera-XB | Glitch Grenade Flashbang Pyro Grenade |
| Warrior Heavy |
Winch Claw | Spear | Barricade APS Turret Lockbolt |
| Barbarian Heavy |
Charge 'N' Slam | Sledgehammer | C4 Frag Grenade Jump Pad |
Balance Changes
- Reduced cooldown on most gadgets.
- Chimera-XB - only 5 bullets per magazine instead of normal 15.
Arenas
| Arena(s) | Available Variant(s) |
|---|---|
| Starlight Hollow |
Trivia
- This LTM added had unique End-of-Round music, which was kept in the game exclusively to Starlight Hollow.





